![]() ![]() Texture packs such as UWXP will not work them, and in the case of Skymaxx a secondary program called Real Weather Connector (RWC) is required if you want to use a weather injector such as ASXP/FSGW/NOAA with it. These completely replace X-Plane's Default weather engine. ![]() Since these all use X-Plane's default cloud rendering engine existing texture packs will work with plugin in this categoryĬategory 3) "Cloud/Weather Rendering Engines" - at the moment there are currently only two that you can purchase: Skymaxx and Xenviro. Examples of this are NOAA plugin, FS Global Weather (FSGW), and Active Sky XP are in this category. The FSX/P3D equivalent would be similar to a REX texture pack.Ĭategory 2) "Weather Injectors" - these are plugins which inject weather, wind, and turbulence data into X-Plane's default engine. Many of these will come with Lua scripts that modify the "puffy"-ness and Level of detail parameters of the clouds. Ultimate Weather XP (UWXP) is a good example of this type. Basically, X-Plane's weather can be broken-down into 3 categories:Ĭategory 1) "Texture replacements" - these are mostly just texture packs that replace the standard textures of X-Plane's default clouds. ![]()
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